Author |
Thread Statistics | Show CCP posts - 28 post(s) |

Malou Hashur
Ministry of War Amarr Empire
36
|
Posted - 2014.11.04 15:01:10 -
[1] - Quote
CCP Punkturis wrote:yeah it's limited to your skills since it's still an order you're making. we might look into making this better some time in the future
Is that the same "some time in the future" when you are going to re-visit the tootip fiasco and put in seperate delay sliders for each type of tooltip ?
That was like 4 months ago, so don't hold your breath, dude...... |

Malou Hashur
Ministry of War Amarr Empire
36
|
Posted - 2014.11.04 15:02:22 -
[2] - Quote
Rocky Eyebrow wrote:CCP Punkturis wrote:Floyd Farnsworth wrote:I tried out the multisell feature, but I can't sell more than 5 items to buy orders? The dropdown is set to "immediate", but it's still not letting me sell more than 5 items at a time. yeah it's limited to your skills since it's still an order you're making. we might look into making this better some time in the future You "might" look into making this better? It was advertised sell "all" the things. Not sell "5 things at once"!
Your first mistake was believing something that CCP said. |

Malou Hashur
Ministry of War Amarr Empire
41
|
Posted - 2014.11.05 12:50:00 -
[3] - Quote
CCP Greyscale wrote:Primary This Rifter wrote:So you should probably do something about capital ships bumping each other when they're coming out of warp onto gates, or coming out of gate cloak. There's really no good solution for an arbitrarily large number of titans trying to use a gate that doesn't end up getting pretty silly. We're currently operating on the assumption that player groups who can deploy large number of capitals have the skill and EVE knowledge to figure out how to mitigate these issues themselves.
GREYSCALE.....
You really are a special snowflake arenGÇÖt you.
You force caps/super/titans to use gates and then you come up with this condescending answer to the sh!t you introduced. It doesnGÇÖt even have to be that large a number, just a small fleet of these ships cause this issue.
In your original blog you said that you had GÇ£run simulations for capital ships travelling between arbitrary pairs of systemsGÇ¥. I bet said simulations involved just a couple of ships and not a fleet of titans or supers. Also, if you jump any sizeable fleet through a gate you introduce Tidi (heard of it ?), which significantly increases travel time on EVERY gate you take.
So, while the little example you quoted in your blog of 2 minutes per system may be true of a single guy moving on his own, it certainly is not true in actual gameplay.
Play the game. Stop theory crafting. Stop being an ass.
|

Malou Hashur
Ministry of War Amarr Empire
41
|
Posted - 2014.11.05 18:15:18 -
[4] - Quote
ISD Ezwal wrote:I have removed a rule breaking post. The Rules:4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
lawl |

Malou Hashur
Ministry of War Amarr Empire
41
|
Posted - 2014.11.06 10:23:21 -
[5] - Quote
CCP Greyscale wrote:Primary This Rifter wrote:CCP Greyscale wrote:Primary This Rifter wrote:So you should probably do something about capital ships bumping each other when they're coming out of warp onto gates, or coming out of gate cloak. There's really no good solution for an arbitrarily large number of titans trying to use a gate that doesn't end up getting pretty silly. We're currently operating on the assumption that player groups who can deploy large number of capitals have the skill and EVE knowledge to figure out how to mitigate these issues themselves. Nothing we can really do to avoid bumping out of gate cloak, or bumping on landing at a gate. You want capitals to take gates, so it's your responsibility to make sure we can actually do that without bouncing all over the ******* place and making it more awful than it already is. Yes there is. GREYSCALE.....
You force caps/super/titans to use gates and then you are so condescending towards players raising issues caused by the sh!t you introduced. This attitude doesnGÇÖt make you look clever, it doesnGÇÖt make you look smart, it just smacks of arrogance.
In your original blog you said that you had GÇ£run simulations for capital ships travelling between arbitrary pairs of systemsGÇ¥. I bet said simulations involved just a couple of ships and not a fleet of titans or supers.
It doesnGÇÖt even have to be that large a number, just a small fleet of these ships cause this problem.
In your original blog, you quoted a perfect little example of the travel time of capital ships being 2 minutes per system. If you jump any sizeable fleet through a gate you introduce Tidi (heard of it ?), which significantly increases travel time after EVERY jump. Add this to the time lost by bumping when landing on a gate, and again after jumping, you are looking at travel times far longer than 2 minutes per system. If you are going to run simulations, make them real, and not just some Dev poncing around with a carrier on his own on SISI.
Play the game. Stop theory crafting. Stop being so disrespectful and condescending to the people who pay your wages.
|

Malou Hashur
Ministry of War Amarr Empire
42
|
Posted - 2014.11.06 13:45:43 -
[6] - Quote
Spugg Galdon wrote:
I couldn't find any sugar to put in my coffee just now so I used your tears. It's like drinking honey now
Oh soooooo sweet!
There are no tears dude. Its just obvious that the Devs (Greyscale) have no clue how the game is played, and are condecending to those that do.
|
|
|